March 15, 2012

New Character Designs

These are some character concepts for another animated music video I'm doing. Quick and dirty to get the design down so I can build them in 3D and develop the real look.


March 12, 2012

Walker Bot Music Video



Wrapped this puppy up recently, a quick 10 day project. I've been trying to get heavier animation work, so I had a good time making it. I have another animated video project launching today, with others starting to shake out in the queue... can't wait!

I'll probably do a brief breakdown in the following days on this one. Sets and all artwork were created in Photoshop, the character was created in 3DS Max - but painted in Photoshop. Character animation and some of the explosion effects were done in 3DS Max. Scene animation, compositing and most other basic effects were done in After Effects. The color grading, off-tracking with noise and waves to give an older film look was a technique I came up with animated all by hand in Adobe Premiere. I plan on providing a tutorial for that soon also.

March 5, 2012

Background Pan

I threw together a background pan from an animation scene here. Used After Effects for the setup, artwork painted in Photoshop.

March 3, 2012

Walker Bot Set Design 2

So I ended up expanding on that previous set, and this is the glorious After Effects work file. Can pan sideways for over 3 full 1080 frames (as you can see by my blue box still there) as well as 1.5x vertically... with a whole lot of layers as you can see. This is where all the fun and magic really happens! I  should be able to shoot the virtually my entire animation using different shots off of this scene.


March 1, 2012

Walker Bot Set Design

This was a set I created for the main shot of the Walker Bot animation. This shot was set up in Photoshop, but Walker Bot is actually a rendered 3D model that I plan on compositing into the scene when I build it up in After Effects. When I wrap up completely I'll probably do a full break down.

The blue box allows me to see what I have in frame, I like to work with a bleed or paste board so I can test the parallaxing and any other background animations that move in or out of camera as I work.


February 28, 2012

The Walker Bot

A character design for an animation I'm working on. You could say I did this really quick, but I think that makes it kind of fun. Sometimes rough lines just feel good.

February 25, 2012

Team Lineup Color

I don't think I've had to do a lineup this big before, looks much better with colors though. Just did this one all in photoshop.

February 21, 2012

Character Sports Lineup

This is a lineup of characters I had done for a sports safety activity book that's being designed in anime style. I needed a break before throwing the color on!

February 15, 2012

Big Shug

A screenshot from an animation I'm working on - Big Shug in Punch-Out!


February 6, 2012

Boston Skyline Cover

This was a quick illustration I did for the cover of The Real Reporter's annual edition. This is the raw image, with a thumbnail of the projected layout. Boston skyline likeness, with major Real Estate transactions throughout the year called out.