I'll probably do a brief breakdown in the following days on this one. Sets and all artwork were created in Photoshop, the character was created in 3DS Max - but painted in Photoshop. Character animation and some of the explosion effects were done in 3DS Max. Scene animation, compositing and most other basic effects were done in After Effects. The color grading, off-tracking with noise and waves to give an older film look was a technique I came up with animated all by hand in Adobe Premiere. I plan on providing a tutorial for that soon also.
March 12, 2012
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